Back to Portfolio
Gaming

Mobile AR Campus Quest

Location-aware Android and iOS game that overlays interactive challenges on campus landmarks with team events, rewards, and safety boundaries.

UnityAR FoundationC#MapboxFirebaseiOS
Mobile AR Campus Quest

Technical Overview

How the solution is organized and why the structure matters.

Location-aware Android and iOS game that overlays interactive challenges on campus landmarks with team events, rewards, and safety boundaries. The technical blueprint separates responsibilities into clear layers so the solution can be tested, explained, extended, and handed over confidently.

System Architecture

Four clear layers keep responsibilities understandable and maintainable.

01

Gameplay systems

Separates player input, rules, progression, AI behavior, physics, and reusable game-state logic.

02

World and presentation

Coordinates scenes, animation, audio, interface feedback, accessibility, and optimized visual assets.

03

Runtime and online services

Manages save data, sessions, matchmaking, synchronization, telemetry, and platform integrations.

04

Build and release

Covers device profiles, performance budgets, automated builds, crash reporting, and distribution readiness.

Technology Stack

The practical role of each technology in this project.

Unity

Cross-platform real-time engine for gameplay, simulation, rendering, and deployment.

AR Foundation

Supports the project's Gaming implementation, integration, or evaluation requirements.

C#

Supports the project's Gaming implementation, integration, or evaluation requirements.

Mapbox

Maps, geocoding, navigation, and location visualization for web and mobile experiences.

Firebase

Managed authentication, data synchronization, storage, and mobile services.

iOS

Supports the project's Gaming implementation, integration, or evaluation requirements.

Implementation Workflow

A reviewable path from requirements to tested handover.

01

Requirements and constraints

Confirm users, inputs, outputs, acceptance criteria, platform limits, and delivery scope.

02

Architecture and prototype

Validate the highest-risk technical decisions with a small working baseline before full implementation.

03

Implementation and integration

Build in reviewable modules, connect the selected technologies, and document key decisions.

04

Verification and handover

Test expected and failure paths, review outcomes, and prepare technical documentation and guidance.